Game Rules Guide
Know the rule before you move
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Game answers
Your Journey power is 60, plus 10 for every Hero level, plus the power of your equipped gear. Each equipped item gives its base power multiplied by 1.8 for every merge level above 1, rounded. To start a level your power must reach that level's requirement, which is 60 at level 1 and grows by about 9% per level. Some worlds scale the requirement, so the number can differ from the default; the level screens show your world's number. If your power is too low, the run does not start. The power is checked only when you start. Extra power above the requirement, up to double, makes your band stronger in that run, and it does not change the level itself.

