Game Rules Guide
Know the rule before you move
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Game answers
23 tasks pay Free Gold instead of resources or Smart Time, and every tribe has all of them. Your first fights (an oasis, a barbarian camp and Journey level 1) pay resources and Smart Time, not Gold. By default the Gold tasks pay 5 Gold each for using the NPC exchange, activating each of the four production bonuses (wood, clay, iron and wheat), using Gold with Smart Time, using Gold to cover a building resource shortfall, and creating a Marketplace offer. They pay 10 Gold each for activating Plus Account, scouting a barbarian camp, sending resources to your new village, wiping out a level 2 camp, joining an alliance, delivering resources to an alliance member, and reinforcing an alliance member. Wiping out a level 3 camp pays 15 Gold and a level 4 camp 20 Gold. Researching every troop type, training every troop type, wiping out a level 5 camp and capturing an oasis pay 25 Gold each. On the optional Conqueror's Path, capturing an artefact pays 50 Gold and conquering a special village 100 Gold. By default that is 245 Gold on the main path and 395 Gold in all. The game can change these amounts; the amount is fixed when you claim, and Gold tasks can be claimed only after your account is activated.

